classhost.blogg.se

City of heroes lore incarnate
City of heroes lore incarnate








city of heroes lore incarnate city of heroes lore incarnate

The problem here is, first, the whole goddess thing, and second, why take action when he/she did? We know at least one group of them survived into the present day, the Furies, so it's not impossible the origin of the Prussian Prince of Automatons could be yet another complex scheme to draw people away from the truth. It's been revealed that the same event - the opening of Pandora's Box - which lead to the modern age of heroes also brought the classical Greek gods into existence.

  • Alternately, Nemesis is the mythological Nemesis.
  • The question is, who is he bringing retribution upon? Nemesis seems to be immortal, a condition often conferred by the fountain, and it would fit the godly theme.

    city of heroes lore incarnate

    Both Statesman and Lord Recluse got their powers this way Statesman is an Incarnate of Zeus, and Recluse of Tartarus. Lord Nemesis is an Incarnate of the mythological Nemesis, goddess of retribution.In City of Heroes, Incarnates are humans who have drunk from the Fountain of Zeus and have the powers of the gods themselves. Obviously, it wasn't you who discovered the Clockwork King's powers or cleared Faultline's name, but by playing those arcs, you are reliving the adventures of the heroes who did. By playing the game, you are reliving various portions of Paragon's history.

  • Or perhaps the whole game uses the Literary Agent Hypothesis.
  • The PCM could also explain why Rage has always only just been discovered when your character is level 16, and why Countess Crey is just outted as being corrupt beyond belief when you're level 40.
  • This effect, in turn, could have splinter effects that cause all kinds of heroic missions to come undone, leading to the "zero sum game" effect where bad guys are back on the streets five minutes after they've been arrested. It's possible that the PCM is built in such a way that it protects its own existence therefore, whenever it would be destroyed, it does a limited reset of history so that it still exists. However, as with all CoH missions, the arc is still there for your next character. At the end of the arc, a budding psychic uses it to prevent itself or any copy of it from ever working again. One Story Arc in Faultline deals with the PsychoChronoMetron, a device which people with psychic powers can use to change history. The PsychoChronoMetron is responsible for respawning bad guys.










    City of heroes lore incarnate